Multi-Media Unity Artist

New York, United States


Serve as a visual translator of complex technical information in graphic design, web design, and game products. Work with a team of creators to develop AR, MR, VR, and immersive experiences using Maya, Mudbox, After Effects, and Unity C#; build development tools to interface with several interactive hardware devices; and develop back-end integrations with databases for several large data volume projects. Lead development team on large projects; build and manage in-house development tools; and create interactive VR, AR, and MR applications in Maya & Unity3D. Create 3D model and animate optimized for game engines; Write clean OOP code architecture that adheres to internal code style; participate in meetings regarding the design, features, and functionality of products; and Follow the latest trends and announcements in VR, AR, MR, gaming, and multi-media art.


Must have a minimum of an Associate Degree in Game Design and Programming and 3 years of professional 3D generalist experience. Experience must include 3 years in developing for Unity 3D; 1 year of professional Motion Graphics experience; 1 year experience developing VR, AR, or immersive applications. Applicant must have strong UI/UX/Graphic design experience. Must have demonstrable strong analytical skills and data-driven thinking and ability to operate independently while establishing strong working relationships with cross-functional teams. Must have proven experience in creative flair, originality and a strong visual sense. Hands-on video creation and editing experience as well as motion graphics and animation production is required. 40 hrs/wk, M-F.

To be considered, please send cover letter and resume to Recruitment at Future Colossal at [email protected] reference #20180786.

About Us:

We are Future Colossal,, an experiential innovation lab based in NYC. We explore and create new technologies, constantly innovating to build immersive spaces, both physical & virtual, that are memorable, playful, and interact with the viewer. On any given day we may be working on VR/AR/MR, physical installations, or creating a new experience that doesn’t fit conventional norms. We display our installations throughout the world at brand events, digital out-of-home media, trade shows, technology events, festivals, live events, permanent installations, and museum/gallery exhibitions – and have clients across a wide variety of industries. We are fast paced, constantly solving new challenges, and always looking with excitement towards the future.

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